Sean NgoJan 9, 20201 min readWeek 19 - Optimization and D-DayHello everyone! This week focus is on the optimisations on the game. As well as preparing for the game showcase, which will be shown to...
Sean NgoJan 2, 20202 min readWeek 18 - More UI Animations and PolishingHey everyone! We are closing in on the deadline and so the I have been up polishing the game and "killing" the bugs. General Next week...
Sean NgoDec 19, 20191 min readWeek 16 - Quests and User Interface AnimationsDuring the beginning of the week, the quests and dialogues have been added into the level, follow up by the animations for the user...
Sean NgoDec 12, 20191 min readWeek 15 - Final DeadLands RedesignWelcome back, this week is the final iteration for the DeadLands phew~ I hope I don't have to redesign the level again, though that seems...
Sean NgoDec 5, 20191 min readWeek 14 - Cont. DeadLands RedesignHey peeps, this week is the continuation of designing the level. I am going to add more details and places of interest. Hopefully, you...
Sean NgoNov 28, 20192 min readWeek 13 - DeadLands Redesign!Hello everyone! This week I will be working on the Level Design once again. The purpose is to reduce the size of the level as well as to...
Sean NgoOct 24, 20191 min readWeek 08 - Updated DeadLands Level DesignHello, welcome back to this weeks blog post! This week I made much progress in the level design of the DeadLands. This post will be...
Sean NgoOct 10, 20191 min readWeek 06 - DeadLands Level DesignThis week is the continuation of the level design for the DeadLands. Many minor adjustments were made to populate the level so that there...
Sean NgoOct 3, 20191 min readWeek 05 - DeadLands Level DesignThis week I have been working on designing the terrain. There are many considerations to take note of such as the type of monsters,...
Sean NgoSep 26, 20191 min readWeek 04 - Level Design This week I was absent for 2 days. I fell ill on Saturday because of food poisoning and had to stay home. I apologise in advance as there...
Sean NgoSep 19, 20192 min readWeek 03 - Game DesignThis week main topic will be on the level design and the metrics which is more on the mathematical side of the game such as levelling and...
Sean NgoSep 12, 20192 min readWeek 02 - Game DocumentationWelcome to the second week of development for Project Luna, the current name of our game. This week focus has been on documentation and I...